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The Call of Krul'ar
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Devlog
Update Version: 6.9.2022
June 09, 2022
by
Devious_Oatmeal
#update
With the help of the growing community, I got a good chunk of feedback and issues that I have been tackling! So here are some bug fixes, UI additions, and recipe changes! :::::: UI :::::: Units' icons...
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Steam Release!
June 08, 2022
by
Devious_Oatmeal
It's that time!"The Call of Krul'ar" is now released on Steam! :V IMPORTANT: Steam has a kind of "rule", where the game can only be featured in the New and Popular if it gets at least 10 reviews. So i...
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Demo Quick Fix!
June 02, 2022
by
Devious_Oatmeal
A sprite wasn't set correctly in the demo and was causing a crash. It's been fixed now! Apologies to all the new players!...
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Press Kit is Live!
May 26, 2022
by
Devious_Oatmeal
I've never made one of these before, but it was definitely worth the experience in making one! The page itself contains details about the game in case anyone wanted to talk about or spread the game ar...
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Steam Being Steam and The Game's State!
May 26, 2022
by
Devious_Oatmeal
Steam Being Steam Due to the way Steam does some of its timings, the release date needed to be moved up to June 8th. But this isn't fully set in stone due to a few issues with that date. - Firstly, it...
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Steam Release Soon!
May 20, 2022
by
Devious_Oatmeal
1
When Will it Release? The date of publish will be around June 1st, but the page itself will be up for about a week and a half prior to release. So be sure to wishlist so you can be alerted of its full...
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Monsters, Events, and Polish, Oh My!
May 14, 2022
by
Devious_Oatmeal
Monsters: Two new threats have been added, and each does something different than the previous monsters. They are designed to disturb the players and their strategies, so be sure to keep an eye out fo...
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